Człowiek zanurzony w rzeczywistości wirtualnej na przykładzie Laboratorium Zanurzonej Wizualizacji Przestrzennej

2015
book section
article
dc.abstract.enThe paper presents the Immersive 3D Visualization Lab (I3DVL) which offers the possibility of free "travel" in time and space. Its basic equipment is a virtual reality cave, i.e. a room where the walls, ceiling and floor are projection screens, which display computer-generated 3D images forming one coherent view of the scene. A human inside the virtual reality cave is immersed in the computer generated virtual world, but walking is limited by walls. Unlimited movement gives only a second element of the lab equipment - a spherical walk simulator. Thanks to the high degree of immersion of a simulation participant in virtual reality a circle of I3DVL users is very large. On the one hand, designers of different types of buildings, vehicles, machinery, and even the creators of innovative scientific concepts can use I3DVL for virtual prototyping, which allows for quick and inexpensive detection of design errors at an early stage. On the other hand, the uniformed services (army, fire brigade) and civil services (building inspection, ship inspection) can use I3DVL for relatively low-cost training without the risk of losing health or life of the participants. Psychologists also gain new opportunities for both assessing the impact of the environment on human behavior, as well as the treatment of mental disorders. The range of applications of I3DVL is very wide: visualization of design objects, virtual tourism, museums and education, remote presence, training of scenarios for uniformed and civilian, observation of human behavior in different environments, the treatment of anxiety disorders etc. In addition, I3DVL collaborating with other virtual reality systems can become part of a distributed simulation, in which several people are participating at the same time in a single simulation distributed on various devices.pl
dc.contributor.authorLebiedź, Jacekpl
dc.contributor.editorWysocka-Pleczyk, Małgorzata - 102235 pl
dc.contributor.editorGulla, Bożena - 128238 pl
dc.date.accession2019-02-27pl
dc.date.accessioned2019-02-27T10:54:38Z
dc.date.available2019-02-27T10:54:38Z
dc.date.issued2015pl
dc.date.openaccess0
dc.description.accesstimew momencie opublikowania
dc.description.additionalBibliogr. s. 114pl
dc.description.physical108-115pl
dc.description.publication0,57pl
dc.description.versionostateczna wersja wydawcy
dc.description.volume4pl
dc.identifier.isbn978-83-940803-6-5pl
dc.identifier.projectROD UJ / OPpl
dc.identifier.urihttps://ruj.uj.edu.pl/xmlui/handle/item/69353
dc.identifier.weblinkhttp://jbc.bj.uj.edu.pl/publication/342814pl
dc.languagepolpl
dc.language.containerpolpl
dc.pubinfoKraków : Biblioteka Jagiellońskapl
dc.rightsUdzielam licencji. Uznanie autorstwa - Na tych samych warunkach 3.0 Polska*
dc.rights.licenceCC-BY-SA
dc.rights.urihttp://creativecommons.org/licenses/by-sa/3.0/pl/legalcode*
dc.share.typeinne
dc.subject.envirtual realitypl
dc.subject.ensimulatorspl
dc.subject.en3D visualizationpl
dc.subject.enimmersion in virtual realitypl
dc.subtypeArticlepl
dc.titleCzłowiek zanurzony w rzeczywistości wirtualnej na przykładzie Laboratorium Zanurzonej Wizualizacji Przestrzennejpl
dc.title.alternativeA human immersed in virtual reality on the example of Immersive 3D Visualization Labpl
dc.title.containerCzłowiek zalogowanypl
dc.title.volumeCzłowiek społeczny w przestrzeni Internetupl
dc.typeBookSectionpl
dspace.entity.typePublication
dc.abstract.enpl
The paper presents the Immersive 3D Visualization Lab (I3DVL) which offers the possibility of free "travel" in time and space. Its basic equipment is a virtual reality cave, i.e. a room where the walls, ceiling and floor are projection screens, which display computer-generated 3D images forming one coherent view of the scene. A human inside the virtual reality cave is immersed in the computer generated virtual world, but walking is limited by walls. Unlimited movement gives only a second element of the lab equipment - a spherical walk simulator. Thanks to the high degree of immersion of a simulation participant in virtual reality a circle of I3DVL users is very large. On the one hand, designers of different types of buildings, vehicles, machinery, and even the creators of innovative scientific concepts can use I3DVL for virtual prototyping, which allows for quick and inexpensive detection of design errors at an early stage. On the other hand, the uniformed services (army, fire brigade) and civil services (building inspection, ship inspection) can use I3DVL for relatively low-cost training without the risk of losing health or life of the participants. Psychologists also gain new opportunities for both assessing the impact of the environment on human behavior, as well as the treatment of mental disorders. The range of applications of I3DVL is very wide: visualization of design objects, virtual tourism, museums and education, remote presence, training of scenarios for uniformed and civilian, observation of human behavior in different environments, the treatment of anxiety disorders etc. In addition, I3DVL collaborating with other virtual reality systems can become part of a distributed simulation, in which several people are participating at the same time in a single simulation distributed on various devices.
dc.contributor.authorpl
Lebiedź, Jacek
dc.contributor.editorpl
Wysocka-Pleczyk, Małgorzata - 102235
dc.contributor.editorpl
Gulla, Bożena - 128238
dc.date.accessionpl
2019-02-27
dc.date.accessioned
2019-02-27T10:54:38Z
dc.date.available
2019-02-27T10:54:38Z
dc.date.issuedpl
2015
dc.date.openaccess
0
dc.description.accesstime
w momencie opublikowania
dc.description.additionalpl
Bibliogr. s. 114
dc.description.physicalpl
108-115
dc.description.publicationpl
0,57
dc.description.version
ostateczna wersja wydawcy
dc.description.volumepl
4
dc.identifier.isbnpl
978-83-940803-6-5
dc.identifier.projectpl
ROD UJ / OP
dc.identifier.uri
https://ruj.uj.edu.pl/xmlui/handle/item/69353
dc.identifier.weblinkpl
http://jbc.bj.uj.edu.pl/publication/342814
dc.languagepl
pol
dc.language.containerpl
pol
dc.pubinfopl
Kraków : Biblioteka Jagiellońska
dc.rights*
Udzielam licencji. Uznanie autorstwa - Na tych samych warunkach 3.0 Polska
dc.rights.licence
CC-BY-SA
dc.rights.uri*
http://creativecommons.org/licenses/by-sa/3.0/pl/legalcode
dc.share.type
inne
dc.subject.enpl
virtual reality
dc.subject.enpl
simulators
dc.subject.enpl
3D visualization
dc.subject.enpl
immersion in virtual reality
dc.subtypepl
Article
dc.titlepl
Człowiek zanurzony w rzeczywistości wirtualnej na przykładzie Laboratorium Zanurzonej Wizualizacji Przestrzennej
dc.title.alternativepl
A human immersed in virtual reality on the example of Immersive 3D Visualization Lab
dc.title.containerpl
Człowiek zalogowany
dc.title.volumepl
Człowiek społeczny w przestrzeni Internetu
dc.typepl
BookSection
dspace.entity.type
Publication
Affiliations

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