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Exploring gestural input for engineering surveys of real-life structures in virtual reality using photogrammetric 3D models
virtual reality
immersive system
visual analytics
immersive analytics
Photogrammetry is a promising set of methods for generating photorealistic 3D models of physical objects and structures. Such methods may rely solely on camera-captured photographs or include additional sensor data. Digital twins are digital replicas of physical objects and structures. Photogrammetry is an opportune approach for generating 3D models for the purpose of preparing digital twins. At a sufficiently high level of quality, digital twins provide effective archival representations of physical objects and structures and become effective substitutes for engineering inspections and surveying. While photogrammetric techniques are well-established, insights about effective methods for interacting with such models in virtual reality remain underexplored. We report the results of a qualitative engineering case study in which we asked six domain experts to carry out engineering measurement tasks in an immersive environment using bimanual gestural input coupled with gaze-tracking. The qualitative case study revealed that gaze-supported bimanual interaction of photogrammetric 3D models is a promising modality for domain experts. It allows the experts to efficiently manipulate and measure elements of the 3D model. To better allow designers to support this modality, we report design implications distilled from the feedback from the domain experts.
dc.abstract.en | Photogrammetry is a promising set of methods for generating photorealistic 3D models of physical objects and structures. Such methods may rely solely on camera-captured photographs or include additional sensor data. Digital twins are digital replicas of physical objects and structures. Photogrammetry is an opportune approach for generating 3D models for the purpose of preparing digital twins. At a sufficiently high level of quality, digital twins provide effective archival representations of physical objects and structures and become effective substitutes for engineering inspections and surveying. While photogrammetric techniques are well-established, insights about effective methods for interacting with such models in virtual reality remain underexplored. We report the results of a qualitative engineering case study in which we asked six domain experts to carry out engineering measurement tasks in an immersive environment using bimanual gestural input coupled with gaze-tracking. The qualitative case study revealed that gaze-supported bimanual interaction of photogrammetric 3D models is a promising modality for domain experts. It allows the experts to efficiently manipulate and measure elements of the 3D model. To better allow designers to support this modality, we report design implications distilled from the feedback from the domain experts. | pl |
dc.contributor.author | Tadeja, Sławomir - 119915 | pl |
dc.contributor.author | Lu, Yupu | pl |
dc.contributor.author | Rydlewicz, Maciej | pl |
dc.contributor.author | Rydlewicz, Wojciech | pl |
dc.contributor.author | Bubas, Tomasz | pl |
dc.contributor.author | Kristensson, Per Ola | pl |
dc.date.accessioned | 2021-09-27T17:53:17Z | |
dc.date.available | 2021-09-27T17:53:17Z | |
dc.date.issued | 2021 | pl |
dc.date.openaccess | 0 | |
dc.description.accesstime | w momencie opublikowania | |
dc.description.number | 20 | pl |
dc.description.physical | 31039-31058 | pl |
dc.description.version | ostateczna wersja wydawcy | |
dc.description.volume | 80 | pl |
dc.identifier.doi | 10.1007/s11042-021-10520-z | pl |
dc.identifier.eissn | 1573-7721 | pl |
dc.identifier.issn | 1380-7501 | pl |
dc.identifier.project | ROD UJ / OP | pl |
dc.identifier.uri | https://ruj.uj.edu.pl/xmlui/handle/item/279178 | |
dc.language | eng | pl |
dc.language.container | eng | pl |
dc.participation | Tadeja, Sławomir: 100%; | pl |
dc.pbn.affiliation | Dziedzina nauk inżynieryjno-technicznych : informatyka techniczna i telekomunikacja | pl |
dc.rights | Udzielam licencji. Uznanie autorstwa 4.0 Międzynarodowa | * |
dc.rights.licence | CC-BY | |
dc.rights.uri | http://creativecommons.org/licenses/by/4.0/legalcode.pl | * |
dc.share.type | inne | |
dc.subject.en | virtual reality | pl |
dc.subject.en | immersive system | pl |
dc.subject.en | visual analytics | pl |
dc.subject.en | immersive analytics | pl |
dc.subtype | Article | pl |
dc.title | Exploring gestural input for engineering surveys of real-life structures in virtual reality using photogrammetric 3D models | pl |
dc.title.journal | Multimedia Tools and Applications | pl |
dc.type | JournalArticle | pl |
dspace.entity.type | Publication |
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