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Perdido en la transformación : la cultura del juego polaca desde una perspectiva multigeneracional
Lost in transformation : Polish game culture in multigenerational perspective
mikrohistoria
transformacja
gry cyfrowe
autobiografia ludyczna
microhistory
transformation
digital games
ludo-autobiography
Rozdział powstał w ramach projektu badawczego OPUS-19 finansowanego przez Narodowe Centrum Nauki, zatytułowanego "Polskie gry wideo? Kultury grania i branża gier w kontekście narodowym" (Uniwersytet Jagielloński w Krakowie)
This chapter is composed of a series of personal fragments (and microstories), memories of three Polish game researchers investigating the country's game culture, participants of the research project on Polish game culture (research grant funded by Polish Science Centre). While the project itself demands a distanced and objectivised view on our shared background, here we aim to present our background, to highlight the development of both Polish gaming scene and game studies as an academic discipline. While working the same project at the same institution: the Game Research Centre at Faculty of Polish Studies of Jagiellonian University in Kraków, numerous differences: age, gender and social background will allow us to utilize our personal stories to map out the raise and change of the Polish game culture during the period of so-called Transformation: the introduction of the free-market economy and Western democracy in post-Soviet Poland.
dc.abstract.en | This chapter is composed of a series of personal fragments (and microstories), memories of three Polish game researchers investigating the country's game culture, participants of the research project on Polish game culture (research grant funded by Polish Science Centre). While the project itself demands a distanced and objectivised view on our shared background, here we aim to present our background, to highlight the development of both Polish gaming scene and game studies as an academic discipline. While working the same project at the same institution: the Game Research Centre at Faculty of Polish Studies of Jagiellonian University in Kraków, numerous differences: age, gender and social background will allow us to utilize our personal stories to map out the raise and change of the Polish game culture during the period of so-called Transformation: the introduction of the free-market economy and Western democracy in post-Soviet Poland. | |
dc.affiliation | Szkoła Doktorska Nauk Humanistycznych | |
dc.affiliation | Wydział Polonistyki : Katedra Antropologii Literatury i Badań Kulturowych | |
dc.contributor.author | Prokopek, Aleksandra - 263255 | |
dc.contributor.author | Kozyra, Magdalena - 218612 | |
dc.contributor.author | Majkowski, Tomasz - 147028 | |
dc.contributor.editor | Pérez-Latorre, Óliver | |
dc.contributor.editor | Navarro-Remesal, Víctor | |
dc.contributor.editor | Fernández-Vara, Clara | |
dc.date.accessioned | 2025-02-11T17:00:22Z | |
dc.date.available | 2025-02-11T17:00:22Z | |
dc.date.createdat | 2025-02-10T10:24:42Z | en |
dc.date.issued | 2024 | |
dc.date.openaccess | 0 | |
dc.description.accesstime | w momencie opublikowania | |
dc.description.additional | Rozdział powstał w ramach projektu badawczego OPUS-19 finansowanego przez Narodowe Centrum Nauki, zatytułowanego "Polskie gry wideo? Kultury grania i branża gier w kontekście narodowym" (Uniwersytet Jagielloński w Krakowie) | |
dc.description.physical | 108-131 | |
dc.description.series | Ludografías Libros | |
dc.description.sponsorshipsource | Narodowe Centrum Nauki | |
dc.description.version | oryginalna wersja autorska (preprint) | |
dc.identifier.bookweblink | https://search.worldcat.org/title/1468557203?oclcNum=1468557203 | |
dc.identifier.isbn | 978-84-128935-2-6 | |
dc.identifier.project | DEC-2020/37/B/HS2/00169 | |
dc.identifier.uri | https://ruj.uj.edu.pl/handle/item/547842 | |
dc.language | spa | |
dc.language.container | spa | |
dc.place | Valencia | |
dc.publisher | Shangrila Ediciones | |
dc.rights | Udzielam licencji. Uznanie autorstwa 4.0 Międzynarodowa | |
dc.rights.licence | CC-BY | |
dc.rights.simpleview | Wolny dostęp | |
dc.rights.uri | http://creativecommons.org/licenses/by/4.0/legalcode.pl | |
dc.share.type | otwarte repozytorium | |
dc.subject.en | microhistory | |
dc.subject.en | transformation | |
dc.subject.en | digital games | |
dc.subject.en | ludo-autobiography | |
dc.subject.pl | mikrohistoria | |
dc.subject.pl | transformacja | |
dc.subject.pl | gry cyfrowe | |
dc.subject.pl | autobiografia ludyczna | |
dc.subtype | Article | |
dc.title | Perdido en la transformación : la cultura del juego polaca desde una perspectiva multigeneracional | |
dc.title.alternative | Lost in transformation : Polish game culture in multigenerational perspective | |
dc.title.container | Fragmentos y microhistorias del videojuego europeo | |
dc.type | BookSection | |
dspace.entity.type | Publication | en |
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