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Emotion in models meets emotion in design : building true affective games

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Emotion in models meets emotion in design : building true affective games

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dc.contributor.author Giżycka, Barbara pl
dc.contributor.author Nalepa, Grzegorz [SAP14004063] pl
dc.date.accessioned 2019-04-12T16:48:07Z
dc.date.available 2019-04-12T16:48:07Z
dc.date.issued 2018 pl
dc.identifier.isbn 978-1-5386-6305-9 pl
dc.identifier.uri https://ruj.uj.edu.pl/xmlui/handle/item/73023
dc.language eng pl
dc.rights Dodaję tylko opis bibliograficzny *
dc.rights.uri *
dc.title Emotion in models meets emotion in design : building true affective games pl
dc.type BookSection pl
dc.pubinfo Piscataway : IEEE pl
dc.description.physical 458-462 pl
dc.description.additional Autor podpisany na pub. Grzegorz J. Nalepa. W książce brak red., odpowiedzialność - instytucja sprawcza pl
dc.abstract.en A relatively new field of research on affective gaming suggests applying affective computing solutions to develop games that can interact with the player on the emotional level. To bring together selected models of affect and affect-driven frameworks developed to date, we propose an approach based on affective design patterns. We build on the assumption that player's emotional reactions to in-game events can be evoked by patterns used early in the design phase. We provide description of experiments conducted to test our hypothesis so far, along with some tentative observations, and opportunities for further studies. pl
dc.subject.en games pl
dc.subject.en physiology pl
dc.subject.en data models pl
dc.subject.en entertainment industry pl
dc.subject.en media pl
dc.subject.en data collection pl
dc.description.publication 0,75 pl
dc.description.conftype international pl
dc.identifier.doi 10.1109/GEM.2018.8516439 pl
dc.identifier.eisbn 978-1-5386-6304-2 pl
dc.title.container 2018 IEEE : Games, Entertainment, Media Conference (GEM), Galway, Ireland 15-17 August 2018 pl
dc.contributor.institution IEEE Consumer Electronics Society pl
dc.contributor.institution Institute of Electrical and Electronics Engineers pl
dc.language.container pol pl
dc.subtype ConferenceProceedings pl
dc.conference 2018 IEEE Games, Entertainment, Media Conference (GEM); 2018-08-15; 2018-08-17; Galway; Irlandia; indeksowana w Web of Science; indeksowana w Scopus; IEEEXplore, DBLP; pl
dc.rights.original bez licencji pl
dc.identifier.project ROD UJ / O pl


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