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"Méwilo" i "Freedom" Muriel Tramis jako pierwsze gry postkolonialne


"Méwilo" i "Freedom" Muriel Tramis jako pierwsze gry postkolonialne

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dc.contributor.author Jankowski, Filip [USOS178213] pl
dc.contributor.editor Olkusz, Ksenia pl
dc.contributor.editor Maj, Krzysztof [USOS94982] pl
dc.date.accessioned 2018-11-05T13:47:01Z
dc.date.available 2018-11-05T13:47:01Z
dc.date.issued 2018 pl
dc.identifier.isbn 978-83-948889-0-9 pl
dc.identifier.uri https://ruj.uj.edu.pl/xmlui/handle/item/59374
dc.language pol pl
dc.rights Udzielam licencji. Uznanie autorstwa 4.0 Międzynarodowa *
dc.rights.uri http://creativecommons.org/licenses/by/4.0/pl/legalcode *
dc.title "Méwilo" i "Freedom" Muriel Tramis jako pierwsze gry postkolonialne pl
dc.title.alternative Muriel Tramis' "Méwilo" and "Freedom" as the first postcolonial games pl
dc.type BookSection pl
dc.pubinfo Kraków : Ośrodek Badawczy Facta Ficta pl
dc.description.physical 473-485 pl
dc.identifier.weblink https://factaficta.files.wordpress.com/2018/08/ksenologie.pdf pl
dc.abstract.en In the chapter entitled "Muriel Tramis' »Méwilo« and »Freedom« as the First Postcolonial Games", Filip Jankowski examines two digital games accomplished by Muriel Tramis, a game designer from Martinique. The games picture the situation of African-Caribbean slaves and their descendants in a pioneering manner in terms of the medium used. “Méwilo” (1987) and “Fredom” (1988) were created under the influence of the philosophical thought in Martinique, shaped by the pioneers of postcolonialism such as Aimé Césaire and Frantz Fanon, as well as their critics impersonated by Édouard Glissant and Patrick Chamoiseau. Both games differ in terms of applied convention. “Méwilo”, which is a thorough documentary game, focuses on questioning the following inhabitants of the city of Saint-Pierre, the day before the devastating eruption of the Montagne Pelée volcano in 1902. The opposition between the black inhabitants of Martinique and their metropolitan torturers, although strongly outlined, is subject to problematization in both games. Among the main characters of the Tramis' works are black anti-heroes who imitate the French in their ambivalent attitude to the African-Caribbean community. Hence, they reflect the phenomenon of mimicry described by Homi Bhabha. All things considered, Jankowski argues both games to feature apparent postcolonial themes. pl
dc.subject.en postcolonialism pl
dc.subject.en slavery pl
dc.subject.en Muriel Tramis pl
dc.subject.en Patrick Chamoiseau pl
dc.subject.en digital games pl
dc.subject.en video games pl
dc.subject.en Martinique pl
dc.subject.en French Antilles pl
dc.description.series Perspektywy Ponowoczesności; 6 pl
dc.description.points 8 pl
dc.description.publication 0,59 pl
dc.title.container Ksenologie pl
dc.language.container pol pl
dc.date.accession 2018-10-31 pl
dc.affiliation Wydział Zarządzania i Komunikacji Społecznej pl
dc.subtype Article pl
dc.rights.original CC-BY; inne; ostateczna wersja wydawcy; w momencie opublikowania; 0 pl
dc.identifier.project ROD UJ / OP pl
dc.sourceinfo liczba autorów 26; liczba stron 496; liczba arkuszy wydawniczych 31; pl

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Udzielam licencji. Uznanie autorstwa 4.0 Międzynarodowa Except where otherwise noted, this item's license is described as Udzielam licencji. Uznanie autorstwa 4.0 Międzynarodowa