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Beyond the French touch : the contestataire moment in French adventure digital games (1984-1990)


Beyond the French touch : the contestataire moment in French adventure digital games (1984-1990)

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dc.contributor.author Jankowski, Filip [SAP14046728] pl
dc.date.accessioned 2021-05-07T12:57:55Z
dc.date.available 2021-05-07T12:57:55Z
dc.date.issued 2021 pl
dc.identifier.issn 1604-7982 pl
dc.identifier.uri https://ruj.uj.edu.pl/xmlui/handle/item/270803
dc.language eng pl
dc.rights Dodaję tylko opis bibliograficzny *
dc.rights.uri *
dc.title Beyond the French touch : the contestataire moment in French adventure digital games (1984-1990) pl
dc.type JournalArticle pl
dc.description.physical 1-13 pl
dc.identifier.weblink http://gamestudies.org/2101/articles/jankowski pl
dc.abstract.en This article attempts to suggest a revision of the historical aesthetic category frequently called the "French Touch". Proving that this category has become blurred nowadays, the author suggests a more nuanced approach to French digital game history. The article focuses on games that matched the contestataire moment in the history of France. Instead of producing science fiction and fantasy themes, three examined development circles (Froggy Software, Cobra Soft and François Coulon), active at a similar time, followed journalist Guy Delcourt's advice to make games rooted in the current reality. Their adventure games, inventive both formally and in terms of the topics covered, responded vividly to sociopolitical events. Froggy Software, led by Jean-Louis Le Breton, directly captured the May 1968 countercultural spirit. Cobra Soft, directed by Bertrand Brocard, took a revisionist approach to World War II and its aftermath. Finally, François Coulon experimented with ludic means of expression while focusing on the parody of contemporary events. Thus, the creative output of these development circles shows that the French digital game field escapes the categorization attributed to the concept of "French Touch". pl
dc.subject.en counterculture pl
dc.subject.en French Touch pl
dc.subject.en French video games pl
dc.subject.en video game history pl
dc.subject.en adventure games pl
dc.description.volume 21 pl
dc.description.number 1 pl
dc.description.publication 1,11 pl
dc.title.journal Game Studies pl
dc.language.container eng pl
dc.date.accession 2021-04-30 pl
dc.participation Jankowski, Filip: 100%; pl
dc.affiliation Wydział Zarządzania i Komunikacji Społecznej : Instytut Sztuk Audiowizualnych pl
dc.subtype Article pl
dc.rights.original OTHER; otwarte czasopismo; ostateczna wersja wydawcy; w momencie opublikowania; 0 pl
dc.identifier.project ROD UJ / O pl
dc.pbn.affiliation Dziedzina nauk humanistycznych : nauki o sztuce pl
.pointsMNiSW [2021 A]: 40

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