Misja : epidemia : strach przed mutacją jako podstawa światotwórcza gier z trylogii "StarCraft II"

2016
book section
article
dc.abstract.enIn the chapter Mission: Outbreak. A Fear of Mutation as the World-building Basis for the StarCraft II Trilogy, Krzysztof M. Maj recognizes the postmodern reinterpretation of the figure of the zombie in real-time-strategy-based world-building. Having considered a zombie-centric narrative as central to both the game mechanics (survival scenarios in zombie-infested gameworlds, fortification and last-stands design in tower defense games etc.) and to the retroactive nature of post-apocalypse (zombies as reminiscence of a former human form), the author proceeds with a detailed analysis of the two major aspects of the StarCraft II storyline: the anthropocentric fear of mutation and xenonological need for evolution through assimilation. All things consideed, the chapter invites a critical reading of postcolonial and paradigmatic discourses that allows Terrans and the Protoss to reduce the Zerg’s xenobiological ability to evolve through infesting other lifeforms and absorbing their genetic material to a mere parasitism and a travesty of the process of natural evolution. Interpreted as zombielike xenomorphs, the Zerg seem to reveal an unexpected depth in their design which all the more contributes to a better understanding of how the myth of zombism may influence science fiction and fantastic world-building.pl
dc.affiliationWydział Polonistykipl
dc.contributor.authorMaj, Krzysztof - 162989 pl
dc.contributor.editorOlkusz, Kseniapl
dc.date.accession2017-03-01pl
dc.date.accessioned2017-03-01T11:30:48Z
dc.date.available2017-03-01T11:30:48Z
dc.date.issued2016pl
dc.date.openaccess0
dc.description.accesstimew momencie opublikowania
dc.description.additionalStreszcz. po ang., bibliogr.pl
dc.description.physical149-167pl
dc.description.publication0,52pl
dc.description.seriesPerspektywy Ponowoczesności
dc.description.seriesnumbert. 1
dc.description.versionostateczna wersja wydawcy
dc.identifier.isbn978-83-942923-1-7pl
dc.identifier.projectROD UJ / Ppl
dc.identifier.urihttp://ruj.uj.edu.pl/xmlui/handle/item/39043
dc.identifier.weblinkhttps://depot.ceon.pl/handle/123456789/9060pl
dc.languagepolpl
dc.language.containerpolpl
dc.pubinfoKraków : Ośrodek Badawczy Facta Fictapl
dc.rightsUdzielam licencji. Uznanie autorstwa 4.0 Międzynarodowa*
dc.rights.licenceCC-BY
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/legalcode.pl*
dc.share.typeinne
dc.subject.enStarcraft 2: Wings of Libertypl
dc.subject.enStarcraft 2: Heart of the Swarmpl
dc.subject.enStarcraft 2: Legacy of the Voidpl
dc.subject.enworld-buildingpl
dc.subject.enzergspl
dc.subject.enzombiespl
dc.subject.envideo gamespl
dc.subject.engame studiespl
dc.subject.enallotopiapl
dc.subject.plStarcraft 2: Wings of Libertypl
dc.subject.plStarcraft 2: Heart of the Swarmpl
dc.subject.plStarcraft 2: Legacy of the Voidpl
dc.subject.plświatotwórstwopl
dc.subject.plzergipl
dc.subject.plzombiepl
dc.subject.plgry wideopl
dc.subject.plgroznawstwopl
dc.subject.plallotopiapl
dc.subtypeArticlepl
dc.titleMisja : epidemia : strach przed mutacją jako podstawa światotwórcza gier z trylogii "StarCraft II"pl
dc.title.alternativeMission : outbreak : a fear of mutation as the world-building basis for the StarCraft II Trilogypl
dc.title.containerZombie w kulturzepl
dc.typeBookSectionpl
dspace.entity.typePublication
dc.abstract.enpl
In the chapter Mission: Outbreak. A Fear of Mutation as the World-building Basis for the StarCraft II Trilogy, Krzysztof M. Maj recognizes the postmodern reinterpretation of the figure of the zombie in real-time-strategy-based world-building. Having considered a zombie-centric narrative as central to both the game mechanics (survival scenarios in zombie-infested gameworlds, fortification and last-stands design in tower defense games etc.) and to the retroactive nature of post-apocalypse (zombies as reminiscence of a former human form), the author proceeds with a detailed analysis of the two major aspects of the StarCraft II storyline: the anthropocentric fear of mutation and xenonological need for evolution through assimilation. All things consideed, the chapter invites a critical reading of postcolonial and paradigmatic discourses that allows Terrans and the Protoss to reduce the Zerg’s xenobiological ability to evolve through infesting other lifeforms and absorbing their genetic material to a mere parasitism and a travesty of the process of natural evolution. Interpreted as zombielike xenomorphs, the Zerg seem to reveal an unexpected depth in their design which all the more contributes to a better understanding of how the myth of zombism may influence science fiction and fantastic world-building.
dc.affiliationpl
Wydział Polonistyki
dc.contributor.authorpl
Maj, Krzysztof - 162989
dc.contributor.editorpl
Olkusz, Ksenia
dc.date.accessionpl
2017-03-01
dc.date.accessioned
2017-03-01T11:30:48Z
dc.date.available
2017-03-01T11:30:48Z
dc.date.issuedpl
2016
dc.date.openaccess
0
dc.description.accesstime
w momencie opublikowania
dc.description.additionalpl
Streszcz. po ang., bibliogr.
dc.description.physicalpl
149-167
dc.description.publicationpl
0,52
dc.description.series
Perspektywy Ponowoczesności
dc.description.seriesnumber
t. 1
dc.description.version
ostateczna wersja wydawcy
dc.identifier.isbnpl
978-83-942923-1-7
dc.identifier.projectpl
ROD UJ / P
dc.identifier.uri
http://ruj.uj.edu.pl/xmlui/handle/item/39043
dc.identifier.weblinkpl
https://depot.ceon.pl/handle/123456789/9060
dc.languagepl
pol
dc.language.containerpl
pol
dc.pubinfopl
Kraków : Ośrodek Badawczy Facta Ficta
dc.rights*
Udzielam licencji. Uznanie autorstwa 4.0 Międzynarodowa
dc.rights.licence
CC-BY
dc.rights.uri*
http://creativecommons.org/licenses/by/4.0/legalcode.pl
dc.share.type
inne
dc.subject.enpl
Starcraft 2: Wings of Liberty
dc.subject.enpl
Starcraft 2: Heart of the Swarm
dc.subject.enpl
Starcraft 2: Legacy of the Void
dc.subject.enpl
world-building
dc.subject.enpl
zergs
dc.subject.enpl
zombies
dc.subject.enpl
video games
dc.subject.enpl
game studies
dc.subject.enpl
allotopia
dc.subject.plpl
Starcraft 2: Wings of Liberty
dc.subject.plpl
Starcraft 2: Heart of the Swarm
dc.subject.plpl
Starcraft 2: Legacy of the Void
dc.subject.plpl
światotwórstwo
dc.subject.plpl
zergi
dc.subject.plpl
zombie
dc.subject.plpl
gry wideo
dc.subject.plpl
groznawstwo
dc.subject.plpl
allotopia
dc.subtypepl
Article
dc.titlepl
Misja : epidemia : strach przed mutacją jako podstawa światotwórcza gier z trylogii "StarCraft II"
dc.title.alternativepl
Mission : outbreak : a fear of mutation as the world-building basis for the StarCraft II Trilogy
dc.title.containerpl
Zombie w kulturze
dc.typepl
BookSection
dspace.entity.type
Publication
Affiliations

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