Exploring gestural input for engineering surveys of real-life structures in virtual reality using photogrammetric 3D models

2021
journal article
article
11
dc.abstract.enPhotogrammetry is a promising set of methods for generating photorealistic 3D models of physical objects and structures. Such methods may rely solely on camera-captured photographs or include additional sensor data. Digital twins are digital replicas of physical objects and structures. Photogrammetry is an opportune approach for generating 3D models for the purpose of preparing digital twins. At a sufficiently high level of quality, digital twins provide effective archival representations of physical objects and structures and become effective substitutes for engineering inspections and surveying. While photogrammetric techniques are well-established, insights about effective methods for interacting with such models in virtual reality remain underexplored. We report the results of a qualitative engineering case study in which we asked six domain experts to carry out engineering measurement tasks in an immersive environment using bimanual gestural input coupled with gaze-tracking. The qualitative case study revealed that gaze-supported bimanual interaction of photogrammetric 3D models is a promising modality for domain experts. It allows the experts to efficiently manipulate and measure elements of the 3D model. To better allow designers to support this modality, we report design implications distilled from the feedback from the domain experts.pl
dc.contributor.authorTadeja, Sławomir - 119915 pl
dc.contributor.authorLu, Yupupl
dc.contributor.authorRydlewicz, Maciejpl
dc.contributor.authorRydlewicz, Wojciechpl
dc.contributor.authorBubas, Tomaszpl
dc.contributor.authorKristensson, Per Olapl
dc.date.accessioned2021-09-27T17:53:17Z
dc.date.available2021-09-27T17:53:17Z
dc.date.issued2021pl
dc.date.openaccess0
dc.description.accesstimew momencie opublikowania
dc.description.number20pl
dc.description.physical31039-31058pl
dc.description.versionostateczna wersja wydawcy
dc.description.volume80pl
dc.identifier.doi10.1007/s11042-021-10520-zpl
dc.identifier.eissn1573-7721pl
dc.identifier.issn1380-7501pl
dc.identifier.projectROD UJ / OPpl
dc.identifier.urihttps://ruj.uj.edu.pl/xmlui/handle/item/279178
dc.languageengpl
dc.language.containerengpl
dc.participationTadeja, Sławomir: 100%;pl
dc.pbn.affiliationDziedzina nauk inżynieryjno-technicznych : informatyka techniczna i telekomunikacjapl
dc.rightsUdzielam licencji. Uznanie autorstwa 4.0 Międzynarodowa*
dc.rights.licenceCC-BY
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/legalcode.pl*
dc.share.typeinne
dc.subject.envirtual realitypl
dc.subject.enimmersive systempl
dc.subject.envisual analyticspl
dc.subject.enimmersive analyticspl
dc.subtypeArticlepl
dc.titleExploring gestural input for engineering surveys of real-life structures in virtual reality using photogrammetric 3D modelspl
dc.title.journalMultimedia Tools and Applicationspl
dc.typeJournalArticlepl
dspace.entity.typePublication
dc.abstract.enpl
Photogrammetry is a promising set of methods for generating photorealistic 3D models of physical objects and structures. Such methods may rely solely on camera-captured photographs or include additional sensor data. Digital twins are digital replicas of physical objects and structures. Photogrammetry is an opportune approach for generating 3D models for the purpose of preparing digital twins. At a sufficiently high level of quality, digital twins provide effective archival representations of physical objects and structures and become effective substitutes for engineering inspections and surveying. While photogrammetric techniques are well-established, insights about effective methods for interacting with such models in virtual reality remain underexplored. We report the results of a qualitative engineering case study in which we asked six domain experts to carry out engineering measurement tasks in an immersive environment using bimanual gestural input coupled with gaze-tracking. The qualitative case study revealed that gaze-supported bimanual interaction of photogrammetric 3D models is a promising modality for domain experts. It allows the experts to efficiently manipulate and measure elements of the 3D model. To better allow designers to support this modality, we report design implications distilled from the feedback from the domain experts.
dc.contributor.authorpl
Tadeja, Sławomir - 119915
dc.contributor.authorpl
Lu, Yupu
dc.contributor.authorpl
Rydlewicz, Maciej
dc.contributor.authorpl
Rydlewicz, Wojciech
dc.contributor.authorpl
Bubas, Tomasz
dc.contributor.authorpl
Kristensson, Per Ola
dc.date.accessioned
2021-09-27T17:53:17Z
dc.date.available
2021-09-27T17:53:17Z
dc.date.issuedpl
2021
dc.date.openaccess
0
dc.description.accesstime
w momencie opublikowania
dc.description.numberpl
20
dc.description.physicalpl
31039-31058
dc.description.version
ostateczna wersja wydawcy
dc.description.volumepl
80
dc.identifier.doipl
10.1007/s11042-021-10520-z
dc.identifier.eissnpl
1573-7721
dc.identifier.issnpl
1380-7501
dc.identifier.projectpl
ROD UJ / OP
dc.identifier.uri
https://ruj.uj.edu.pl/xmlui/handle/item/279178
dc.languagepl
eng
dc.language.containerpl
eng
dc.participationpl
Tadeja, Sławomir: 100%;
dc.pbn.affiliationpl
Dziedzina nauk inżynieryjno-technicznych : informatyka techniczna i telekomunikacja
dc.rights*
Udzielam licencji. Uznanie autorstwa 4.0 Międzynarodowa
dc.rights.licence
CC-BY
dc.rights.uri*
http://creativecommons.org/licenses/by/4.0/legalcode.pl
dc.share.type
inne
dc.subject.enpl
virtual reality
dc.subject.enpl
immersive system
dc.subject.enpl
visual analytics
dc.subject.enpl
immersive analytics
dc.subtypepl
Article
dc.titlepl
Exploring gestural input for engineering surveys of real-life structures in virtual reality using photogrammetric 3D models
dc.title.journalpl
Multimedia Tools and Applications
dc.typepl
JournalArticle
dspace.entity.type
Publication
Affiliations

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